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about

Bounce Battle is a two player game in which the players try to transmit their respective color (orange or blue) to as many of the bouncing balls as possible. Players use the single action key to change from transmit mode to bounce mode to help move around the screen.

Despite the minimalistic visual style, I really liked the concept for the game, and I wanted not only to represent each color with a distinct instrument, but also to create a struggle between instruments that parallels the gameplay. Both instruments play identical tunes simultaneously, and as one color begins to dominate the screen, its instrument becomes louder and more prominent, while the other becomes softer.

For the album, I modified the track to reflect how the music interacts with the game. Each instrument plays the full tune separately, then they repeat together with the emphasis shifting back and forth between them.

Global Game Jam Page: globalgamejam.org/2018/games/bounce-battle

credits

from Global Game Jam 2018 (Cleveland Game Developers), released January 30, 2018

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all rights reserved

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about

Ian Faleer Oberlin, Ohio

Ian Faleer is a graduate of the Oberlin College Conservatory. He works in Northeast Ohio as a music educator, choral conductor, and freelance composer/sound designer for games and other media.

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